Barret Tennison

Bardic swordsman, follower of Dixon


Notable & Obvious Advantages

Appearance and Social Traits:

  • Appearance (Handsome)
  • Charisma
  • Fashion Sense
  • Penetrating Voice
  • Voice

Other notable positive traits that can be determined with spending time around him:

  • Combat Reflexes
  • Enhanced Tracking 6
  • Extra Attack 1
  • Fit
  • High Pain Threshold
  • Less Sleep 4
  • Perfect Balance
  • Photographic Memory
  • Social Regard (Trusted) 1 {from Clan of the One Sword template}
  • Trained by a Master {from Clan of the One Sword template}

Notable & Obvious Disadvantages:

Appearance and Social Traits:

  • Enemy (Brotherhood of the Bone) {from Clan of the One Sword template}

Behavior Traits:

  • Charitable
  • Code of Honor (Chivalry) {from Clan of the One Sword template}
  • Compulsive Carousing {Quirk}
  • Curious
  • Gregarious {Quirk}
  • Honesty {from Clan of the One Sword template}
  • Overconfidence
  • Pacifism (Cannot Harm Innocents)
  • Sense of Duty (Adventuring companions)
  • Sense of Duty (Clan of the One Sword) {from Clan of the One Sword template}
  • Sense of Duty (Dixon) {from Follower of Dixon template}
  • Strums his mandolin when not otherwise busy {Quirk}
  • Vow (Use only one weapon) {from Clan of the One Sword template}
  • Xenophilia

Other notable negative traits that can be determined with spending time around him:

  • Duty (Help improve mankind)
  • Duty (Hospitality, Clan of the One Sword) {from Clan of the One Sword template}
  • Duty (Hospitality, Other followers of Dixon) {from Follower of Dixon template}

Primary Features:

Gender: Male Distinguishing Marks: None at this time Father: Errol Tennison (adopted)
Age: 18 ½ Clan Tattoo: Clan of the One Sword Mother: Briana Tennison (adopted)
Eye Color: Blue Religion: Dixon Siblings: None
Hair Color: Black Location Of Home: Southern Cross Marital Status: Single
Skin Color: White Profession: Adventurer Significant Other: None

Artwork is by Brian Craft and copyright protected. Brian is also known as ~grandanvil on


My adopted parents were both adventurers; dad was a mighty swordsman, Clan of the One Sword, and mom was a renown bard. They never had children of their own, but instead adopted. Because they were somewhat older when they finally settled down to have a family, they only adopted one child – me. I was a handful enough as it was. As mom was quick to point out, slaying dragons is much easier than raising a rambunctious boy.

Growing up, I proved to be above average in most endeavors, but never really excelled anywhere – much to the chagrin of my parents. Both parents of course wanted me to follow in their footsteps. I of course wanted to please them both, so pursued both occupations simultaneously. No doubt not what either of them truly wanted, but they were satisfied that at least I was trying. From my perspective, I felt sure that it kept them from disagreeing with each other over who I should emulate occupationally.

When I was 14, I was introduced to the Clan. Because my other “weapon” was a musical instrument, it was felt that there was no conflict – it’s not like I would wield it like a melee weapon in combat. No, my music would be a weapon for other purposes. Soothe the savage beast, and all that. It was nice training with the older warriors, though I did miss having “play time” with the other kids like I used to, but as dad always said, “better to be prepared for what you shall surely face without notice.” Part of the schedule issue is that I also spent time with mom learning about music and the lore of the land. Dixon greatly encourages diverse education and training, so this was actually quite helpful. In many ways, this time with mom was just as interesting as the weapon training. I even got to go to Katmandu once to learn more about our region! They have an amazing caches of knowledge there, tremendous learning opportunities, and mom was actually quite well known and appreciated. Sometimes I wonder what stories they don’t tell, I’d bet those are even more interesting. Evidently bards have to keep secrets too, not just share stories.

Those days seem so long ago. I’m half a cycle past 18, and it seems that an adventuring party is gathering in town. Mom and dad says this is my chance to make my mark on the world, prove my mettle, and find my fortune. I have a hard time believing that fortunes can simply be found, I think the world is pretty marked up already, and I don’t have a clue as to what mettle is. Still, I guess it’s time I see what all this adventuring is about. It does seem exciting, and maybe I’ll figure out along the way what it is I actually want to do with my life. On the brighter side, my parents have given me a small fortune to buy gear. They keep apologizing that they only gave me 300 gold, a well-trained horse, and some amazing armor, but not any of the various magical trophies that they have from their adventuring days. Evidently the stuff that wasn’t sentimental got sold and divided up long ago. As if I should be upset that they ‘only’ gave me more than most make in a handful of years. Evidently adventuring is rather lucrative! Not to mention they own a share of this big tower in town, where new adventurers can train and practice to our hearts content. I hope to some day have so much wealth that I too can buy property just to let beginners in my profession practice their craft without worry of concerns like rent and property taxes, of which I’ve heard can be substantial and the main reason my parents settled down in a Jenkins town. Some day I’ll be able to help the less fortunate like them… until then, I’m packing all of my worldly belongings, including my bastard sword and lute from previous birthdays, and prepare myself for facing the world. Time to see what it’s like to be a real adventurer!

Barret Tennison

Blugar's World Willy Belrathius